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Download Pikuma – 3D Computer Graphics Programming Course for Free

Download the complete Pikuma – 3D Computer Graphics Programming video course for free with high-definition MP4 video lectures, project exercise archives, and step-by-step masterclasses. Learn offline at your own pace with zero paywalls or recurring subscriptions.

178Lectures
82.4Total Hours
10909.7MB Total Size
MP4 / 1080p HD
Instructor: Senior Industry Specialist
English
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All Video Lectures Available to Download178 Videos

Direct high-speed MP4 downloads for every chapter.

How to Take this Course

MP4 HD2m4.52 MB
Stream

Working with Makefiles

MP4 HD6m12.28 MB
Stream

The Compilation Flow

MP4 HD7m16.42 MB
Stream

Project Folder Structure

MP4 HD6m13.83 MB
Stream

A Quick Note for Windows Users

MP4 HD5m11.71 MB
Stream

Words of Encouragement

MP4 HD10m21.21 MB
Stream

Allocating Memory and Freeing Resources

MP4 HD11m23.97 MB
Stream

Exercise Drawing a Background Grid

MP4 HD14m30.82 MB
Stream

Configuring Visual Studio on Windows

MP4 HD15m34.04 MB
Stream

Creating an SDL Window

MP4 HD16m34.16 MB
Stream

Fullscreen Window

MP4 HD13m29.04 MB
Stream

Exercise Drawing Rectangles

MP4 HD12m27.45 MB
Stream

Drawing a Background Grid

MP4 HD23m50.59 MB
Stream

Introduction and Learning Outcomes

MP4 HD29m64.14 MB
Stream

Declaring a Vector Type

MP4 HD2m5.34 MB
Stream

Creating a Function to Draw Rectangles

MP4 HD27m59.78 MB
Stream

Implementing the Perspective Divide

MP4 HD6m13.13 MB
Stream

SDL Texture

MP4 HD36m78.80 MB
Stream

Coordinate System Handedness

MP4 HD6m13.87 MB
Stream

Project Dependencies

MP4 HD39m84.97 MB
Stream

Array of Points

MP4 HD13m27.52 MB
Stream

Review of C Structs

MP4 HD14m30.33 MB
Stream

The Draw Pixel Function

MP4 HD15m33.31 MB
Stream

Orthographic Projection

MP4 HD20m44.63 MB
Stream

Rendering an SDL Window

MP4 HD33m71.70 MB
Stream

Coding New Header Files

MP4 HD21m46.48 MB
Stream

Vector Rotation Function

MP4 HD16m34.48 MB
Stream

Vector Transformations

MP4 HD21m45.97 MB
Stream

Review of Sine Cosine and Tangent

MP4 HD18m40.51 MB
Stream

Using a Delay Function

MP4 HD14m31.48 MB
Stream

Triangle Edges

MP4 HD5m10.72 MB
Stream

Proof of Angle Cosine Addition

MP4 HD13m27.98 MB
Stream

Defining Header Files

MP4 HD40m88.30 MB
Stream

Perspective Projection

MP4 HD31m69.17 MB
Stream

Vectors

MP4 HD33m72.70 MB
Stream

Triangles and Meshes

MP4 HD23m50.25 MB
Stream

Rotating Vectors

MP4 HD43m95.28 MB
Stream

Proof of Angle Sine Addition

MP4 HD30m65.19 MB
Stream

Vertices and Triangle Faces

MP4 HD22m48.45 MB
Stream

Dynamic Arrays

MP4 HD21m46.93 MB
Stream

Exercise Loading OBJ File Content

MP4 HD13m28.84 MB
Stream

Line Equation

MP4 HD30m66.16 MB
Stream

Dynamic Mesh Vertices and Faces

MP4 HD19m41.39 MB
Stream

Fixing our Game Loop Time Step

MP4 HD37m80.72 MB
Stream

Vector Scalar Multiplication and Division

MP4 HD4m8.20 MB
Stream

Back-face Culling Motivation

MP4 HD17m36.84 MB
Stream

Coding a Function to Draw Lines

MP4 HD24m53.21 MB
Stream

Vector Addition and Subtraction

MP4 HD13m29.37 MB
Stream

OBJ Files

MP4 HD30m66.33 MB
Stream

Vector Magnitude

MP4 HD22m47.36 MB
Stream

Finding the Normal Vector

MP4 HD22m48.91 MB
Stream

Vector Cross Product

MP4 HD23m50.09 MB
Stream

Declaring a Color Buffer

MP4 HD1h 30m203.34 MB
Stream

DDA Line Drawing Algorithm

MP4 HD47m103.82 MB
Stream

Loading OBJ File Content

MP4 HD33m73.21 MB
Stream

Activity Find Triangle Midpoint

MP4 HD15m32.50 MB
Stream

Flat-Bottom & Flat-Top Technique

MP4 HD16m36.14 MB
Stream

Triangle Fill

MP4 HD23m50.46 MB
Stream

Back-face Culling Code

MP4 HD32m70.87 MB
Stream

Back-face Culling Algorithm

MP4 HD15m33.33 MB
Stream

Avoiding Division by Zero

MP4 HD9m20.83 MB
Stream

Flat-Top Triangle Code

MP4 HD14m30.17 MB
Stream

Vector Normalization

MP4 HD34m75.21 MB
Stream

Flat-Bottom Triangle Code

MP4 HD23m49.66 MB
Stream

Flat-Top Triangle Algorithm

MP4 HD18m38.90 MB
Stream

Solution to the Triangle Midpoint

MP4 HD28m61.60 MB
Stream

Different Rendering Options Solution

MP4 HD24m52.81 MB
Stream

Colored Triangle Faces

MP4 HD24m51.80 MB
Stream

Dot Product

MP4 HD35m77.32 MB
Stream

Flat-Bottom Triangle Algorithm

MP4 HD32m69.75 MB
Stream

Painter's Algorithm

MP4 HD25m54.14 MB
Stream

Properties of Matrix Multiplication

MP4 HD28m60.87 MB
Stream

Coding the Triangle Midpoint Computation

MP4 HD14m30.43 MB
Stream

Matrix Typedef

MP4 HD9m19.56 MB
Stream

D Rotation Matrix

MP4 HD23m49.76 MB
Stream

Translation Matrix Code

MP4 HD8m18.09 MB
Stream

Matrices Overview

MP4 HD40m87.62 MB
Stream

Examples of Matrix Multiplication

MP4 HD24m52.08 MB
Stream

Order of Transformations

MP4 HD5m10.80 MB
Stream

D Matrix Transformations

MP4 HD29m63.46 MB
Stream

Matrix Operations

MP4 HD37m82.42 MB
Stream

D Translation Matrix

MP4 HD28m62.22 MB
Stream

Rotation Matrix Code

MP4 HD14m30.51 MB
Stream

D Scale Matrix

MP4 HD31m67.74 MB
Stream

Exercise Projecting Negative Values

MP4 HD9m18.88 MB
Stream

The World Matrix

MP4 HD33m71.96 MB
Stream

Scale Matrix Code

MP4 HD24m52.41 MB
Stream

Populating our Perspective Projection Matrix

MP4 HD32m70.87 MB
Stream

D Rotation Matrices

MP4 HD30m67.09 MB
Stream

Coding a Sorting Function

MP4 HD32m71.31 MB
Stream

Inverted Vertical Screen Values

MP4 HD13m28.88 MB
Stream

Projecting Negative Values

MP4 HD21m45.50 MB
Stream

Translation is Not a Linear Transformation

MP4 HD32m70.04 MB
Stream

Row-major and Column-major Orders

MP4 HD28m60.78 MB
Stream

Smooth Shading Techniques

MP4 HD30m65.18 MB
Stream

Coding the Perspective Projection Matrix

MP4 HD38m84.03 MB
Stream

Coding Flat Shading & Light

MP4 HD40m87.26 MB
Stream

Textured Triangles

MP4 HD14m31.22 MB
Stream

Textured Flat-Top Triangle

MP4 HD14m31.00 MB
Stream

Texture Mapping

MP4 HD46m101.26 MB
Stream

PS1 Games and Affine Texture Mapping

MP4 HD4m7.81 MB
Stream

Function to Compute (α, β, γ)

MP4 HD21m45.67 MB
Stream

Inverted Cube UV Coordinates

MP4 HD10m21.72 MB
Stream

Texture Typedef

MP4 HD36m79.95 MB
Stream

Freeing PNG Textures

MP4 HD2m4.26 MB
Stream

Representing Textures in Memory

MP4 HD44m96.10 MB
Stream

Defining a Projection Matrix

MP4 HD46m101.57 MB
Stream

Flat Shading

MP4 HD53m117.14 MB
Stream

Textured Flat-Bottom Triangle

MP4 HD50m109.24 MB
Stream

Decoding PNG Files

MP4 HD35m76.60 MB
Stream

Visualizing Textured OBJ Models

MP4 HD15m32.01 MB
Stream

Loading PNG File Content

MP4 HD33m73.61 MB
Stream

Visualizing Textured Triangles

MP4 HD43m94.18 MB
Stream

Barycentric Weights (α, β, γ)

MP4 HD54m118.68 MB
Stream

Preventing Texture Buffer Overflow

MP4 HD21m45.38 MB
Stream

Exercise Z-Buffer for Filled Triangles

MP4 HD12m27.07 MB
Stream

Implementing a Z-Buffer for Filled Triangles

MP4 HD15m33.66 MB
Stream

Perspective Correct Interpolation Code

MP4 HD57m125.81 MB
Stream

Loading OBJ Texture Attributes

MP4 HD49m107.52 MB
Stream

Z-Buffer Code

MP4 HD32m69.43 MB
Stream

Z-Buffer

MP4 HD37m81.77 MB
Stream

Exercise Right Frustum Plane Point & Normal

MP4 HD13m29.00 MB
Stream

The LookAt Function

MP4 HD25m54.61 MB
Stream

Barycentric Coordinates

MP4 HD1h 3m137.94 MB
Stream

Planes

MP4 HD16m34.31 MB
Stream

Variable Delta-time

MP4 HD15m32.06 MB
Stream

Coding the LookAt Function

MP4 HD34m74.81 MB
Stream

Look At Camera Model

MP4 HD36m78.37 MB
Stream

Initializing an Array of Frustum Planes

MP4 HD15m32.40 MB
Stream

Coding a Simple FPS Camera Movement

MP4 HD41m90.59 MB
Stream

A Simple FPS Camera Movement

MP4 HD27m58.88 MB
Stream

Perspective Correct Interpolation

MP4 HD1h 30m233.80 MB
Stream

Frustum Clipping

MP4 HD36m79.28 MB
Stream

Look At Transformations

MP4 HD54m117.70 MB
Stream

Defining Points Inside and Outside Planes

MP4 HD25m55.33 MB
Stream

Converting Polygons Back Into Triangles

MP4 HD17m38.44 MB
Stream

A Discussion on Dynamic Memory Allocation

MP4 HD52m114.63 MB
Stream

Camera Space

MP4 HD57m126.03 MB
Stream

Horizontal & Vertical FOV Angles

MP4 HD24m52.16 MB
Stream

Working with Static Variables

MP4 HD8m18.13 MB
Stream

Refactoring Light Globals

MP4 HD10m21.26 MB
Stream

Coding the Function to Clip Polygons Against Planes

MP4 HD47m102.68 MB
Stream

Polygon Typedef

MP4 HD47m102.59 MB
Stream

Visualizing Clipped Triangles

MP4 HD34m74.62 MB
Stream

Simulating Low-Resolution Displays

MP4 HD16m34.99 MB
Stream

Exercise Camera Pitch Rotation

MP4 HD19m41.04 MB
Stream

Implementing the Camera Pitch Rotation

MP4 HD19m42.68 MB
Stream

A Function to Clip Polygon Against Planes

MP4 HD57m125.16 MB
Stream

Declaring Multiple Meshes

MP4 HD26m58.07 MB
Stream

Clipping a Polygon Against a Plane

MP4 HD59m130.43 MB
Stream

Reading OBJ Quads

MP4 HD9m20.30 MB
Stream

Defining Frustum Planes Points & Normals

MP4 HD1h 18m171.59 MB
Stream

Clipping Texture UV Coordinates

MP4 HD51m113.03 MB
Stream

Implementing Multiple Textures

MP4 HD31m68.53 MB
Stream

Refactoring SDL Globals

MP4 HD54m119.57 MB
Stream

Pineda's Rasterization Algorithm

MP4 HD22m49.11 MB
Stream

Exercise Reading OBJ Quads

MP4 HD31m68.94 MB
Stream

Clipping Space

MP4 HD1h 2m136.51 MB
Stream

Intersection Between Line & Plane

MP4 HD1h 10m153.86 MB
Stream

Function to Process Pipeline Stages

MP4 HD42m92.43 MB
Stream

Non-Fullscreen SDL Window

MP4 HD21m45.69 MB
Stream

Dedicated Graphics Cards

MP4 HD40m88.33 MB
Stream

Edge Function & Barycentric Weights

MP4 HD31m69.02 MB
Stream

Implementing Multiple Meshes

MP4 HD53m116.08 MB
Stream

Subpixel Rasterization

MP4 HD25m56.04 MB
Stream

Mouse Motion (Camera Pitch & Yaw)

MP4 HD13m29.22 MB
Stream

Mouse Wheel (Camera Front & Back)

MP4 HD14m30.69 MB
Stream

Determining Point Inside Triangle

MP4 HD36m80.22 MB
Stream

Signed Area & Backface Culling

MP4 HD27m59.80 MB
Stream

Top-Left Rasterization Rule

MP4 HD36m79.80 MB
Stream

Edge Function & Constant Increments

MP4 HD42m92.86 MB
Stream

Subpixel Flat-Shaded Triangles

MP4 HD20m43.04 MB
Stream

Modern Graphics APIs & Shaders

MP4 HD56m122.11 MB
Stream

Subpixel Textured Triangles

MP4 HD24m52.55 MB
Stream

Revisiting Handedness & Orientation

MP4 HD35m76.74 MB
Stream

Exercise Subpixel Rasterizer

MP4 HD41m90.07 MB
Stream

Next Steps

MP4 HD31m67.30 MB
Stream

Subpixel Line Drawing

MP4 HD49m107.13 MB
Stream
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What You'll Master in this Free Download Course

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About this Free Download Course

3D Computer Graphics Programming, Learn all the theory and the math behind 3D graphics while creating a software renderer from scratch using the C programming language. This course is a complete immersion into the fundamentals of computer graphics! You’ll learn how a software 3D engine works under the hood, and use the C programming language to write a complete software rasterizer from scratch; including textures, camera, clipping, and loading complex OBJ files. Pixel per pixel, triangle per triangle, mesh per mesh. We’ll review all the beautiful math that makes 3D computer graphics possible as we tackle all concepts from first principles. We’ll also write a comprehensive software renderer that can display complex 3D objects on the screen without the help of any graphics API. No GPU, no OpenGL, no DirectX! Just a C compiler and a little bit of linear algebra is all we need to create a final project that is nothing short of amazing!

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Free Download Summary

Price:100% Free
Total Lectures:178 videos
Total Duration:82.4 hours
Video Format:MP4 (1080p HD)
Registration:None (Instant Access)
Offline Playback:Supported
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Senior Industry Specialist

Specialist in Other Professional Courses. Real-world engineering curriculum and hands-on masterclasses.

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