Creating the Win Screen UI
Course Content
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Downloading Unreal Engine 5
Course Introduction
Creating a New Project
The Details Panel
The Content Browser
Initial Project Setup
The Toolbar
Game Introduction - Speed Ball
Viewport & Navigation
Creating the Level
Importing Assets
Blueprint Introduction
Lighting the Environment
Post Process & Lightmass Volume
Designing the Environment
Blueprint Classes
Level Blueprint vs Blueprint Class
Creating the Ball
Game Mode & Player Controller
Variables
Adding Ball Movement Part 1
Blueprint Communication - Casting
Blueprint Communication - Interfaces
Adding Ball Movement Part 2
Creating the Star
Making the Star Lootable
Adding Star Loot Animation
Displaying the Star UI
Actor Has Tag
Creating the Star UI
Creating Checkpoints
Creating the Losing Logic
Win Area
Creating the Portal
Camera Fade
Creating the Win Screen UI
Displaying the Win Screen UI
Game Introduction - CloneStrike
Packaging the Game
Finalizing the Game
Creating the Project
Cleaning up the Code
Importing Assets
Creating the Level
Lighting the Environment
Game Mode & Player Controller
Creating a Blend Space
Setting up the Character
Retargeting Animations
Adding Player Movement
Setting up the Enemy
Animation Blueprint
Attaching the Weapon
Enemy Animation Blueprint
Enemy Spawn Animation
Enemy Spawning
Enemy Damage & Death
Firing the Weapon
Importing Custom Font
Creating Spawn Wave UI
Spawn Waves
Player Health
Making the Enemy Chase the Player
Applying Damage to Player
Player Death
Enemy Attacking
Weapon Reloading
Designing the Game Over UI
Designing the Main UI
Creating the Main Menu Background
Game Over UI Functionality
Designing the Main Menu UI
Main UI Functionality
UI Sound Effects
Game Music
Main Menu UI Functionality
Finalizing the Game